An upcoming 2D platformer for Android devices, scheduled to release sometime in 2024. Made with Unity.
Continue reading Dino Worlds (Mobile)Chubzdoomer
The Stronghold (DOOM II)
An oldschool DOOM II level boasting a nonlinear layout, keycard hunts, loop-arounds, monster closets, and of course plenty of secrets to find!
Continue reading The Stronghold (DOOM II)DOOM Eternal First Impressions
The long-awaited sequel to 2016’s DOOM has finally arrived, but how do I feel it compares to its legendary predecessor? Watch and find out!
Continue reading DOOM Eternal First ImpressionsZDoom ACS Scripting Tutorial #8 (HudMessage)
Learn how to display messages and even images on the screen using the HudMessage function.
Continue reading ZDoom ACS Scripting Tutorial #8 (HudMessage)ZDoom ACS Scripting Tutorial #7 (Global Variables)
Learn how to use global variables which, unlike regular variables, persist across maps.
Continue reading ZDoom ACS Scripting Tutorial #7 (Global Variables)(Doom Builder) How to Merge Levels
Ever wanted to make a WAD consisting of two or more levels? In this video I show you to do just that!
Continue reading (Doom Builder) How to Merge LevelsHow to Play Classic DOOM on a Modern PC
Want to play DOOM on a modern PC, but aren’t sure where to begin? This video’s got you covered!
Continue reading How to Play Classic DOOM on a Modern PCSIGIL (DOOM) Review
After many months of anticipation, John Romero’s brand new DOOM episode has finally arrived. But is it actually any good? Watch and find out!
Continue reading SIGIL (DOOM) ReviewRage 2 Impressions
Now that Avalanche and id Software’s highly-anticipated sequel to 2010’s Rage has arrived, what do I think about it? Is it the next DOOM 2016-like masterpiece, or just one big pink disappointment? Watch and find out!
Continue reading Rage 2 ImpressionsEviternity (DOOM II) Review
A quick review of an incredibly impressive DOOM II megawad that knocked my socks off and beat me down on more than one occasion!
Continue reading Eviternity (DOOM II) Review